Monday, February 2, 2015

Movin Along

I still haven't heard back from any companies about job offers, but I've tried to stay positive. I recently read the first two books of the Stormlight Archive by Brandon Sanderson, and it was quite inspiring. As frustrating as it is that I'm getting close to a full year without any luck in employment, reading such fantastic fantasy work reminded me that I really got into video games to create awesome stuff. If Brandon Sanderson can do it just through words, what's to stop me?

So, even though it might be a while before anything gets realized, I've been spending the past few weeks writing up design documents for games that I'd really like to play but don't exist. Janice's job has continued to treat us very well, and for the first time I find myself without anything that I want to buy. It's kind of a bittersweet feeling, but really it leaves me feeling more bored than anything else. The design documents help, but I'm really looking forward to getting a job with a capacity to create that I can't match as a single person.

As for Cyber Heist, things are going relatively well, and I've done my best to respond to incoming PR things as they come in. Last month I got an interview with SLUG magazine, who focused on the story of Cyber Heist in the article. It didn't do much for our numbers on Steam, but it was still a blast to do. Last week I did a tele-conference thing for a middle school with AJ where we answered middle-schooler's questions on how to become game devs, and the week before I visited a tech school to talk about the process of game creation to a technology-focused high school. Both experiences were quite fun, and it's little events like that that give me stuff to look forward to between filling out applications and taking care of Harrison.