Saturday, January 19, 2013

Highs and Lows

In lieu of choosing projects for us, the faculty here at the EAE program informed us that all of the game pitches that we did last Tuesday were excellent enough to warrant all of them being picked. As a result, they told all of us to choose a game we wanted to be on, and stick with it.

For myself, this wasn't initially bad. I--along with the rest of my team--were not terribly interested in making the game that we ended up pitching. Our pitch was a game about a schizophrenic who would change between different personalities and have his goals and the environment change as well. While it was--in my opinion--a well crafted pitch and a good game concept, it was a little asset heavy for our cohort and was far away from the original game that we wanted to pitch anyway. In truth, we were pitching the game because we had to pitch something, even though it was a cool concept.

Here's the Prezi. I tried to rely mostly on talking and I think it went over well, even though it doesn't make for as interesting a read-through later on.

http://prezi.com/6yrqch6ucrhu/eae-game/

After a lot of thought of what team to join, I eventually decided on joining the "Physics" (or, more commonly, "Fus-Fus") team, for several reasons. First, I had initially worked on the team that developed the prototype last semester and spent quite some time with level design and fine-tuning it. Second, before I joined the team there were no producers, which provided me with an unexpected opportunity to take the reigns as a producer. Third, I've worked with both Cody and Damean before and I was really excited to work with them again.

Things aren't all peachy, however. What I thought was a solid team that had met the base-requirements of five people with at least two different tracks turned out to be not solid. The day after I thought things were decided, our EP Bob Kessler emailed everyone to make sure that we knew that we still had until Tuesday to decide what team we were going to be on. While this didn't effect my decision to be on Fus-Fus at all, some of our team started to shop around for other teams to be on.

This wouldn't be a problem if not for other circumstances. First, we have to present a pitch plan on Tuesday morning. Second, since people are able to change their minds up until Tuesday morning, I might find my last minutes scrambling to find a team instead of polishing the pitch plan that I've been making. It's pretty frustrating that I could find myself with no team at the very last second, and I wish that I could be able to focus on the game instead of campaigning for meeting team requirements.

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